Venture into the vault of Vaz’kin’rai, and pore over the Spire’s research into its mysterious origins…
Get both Vaz’kin’rai and Enchiridion: Vaz’kin’rai together in one place! Take your players on a 1st level one-shot beneath the village of Dur, and sprinkle the Enchiridion’s contents throughout your larger campaign.
- Two bespoke creature statblocks, including a Paragon Creature!
- Four new magic items!
- Five premade characters suitable for playing through Vaz’kin’rai!
- A host of original artwork by Izzy Collins, Emma Durno, and Robin Baxter!
- A fully supported hook, as well as suggestions for others and how to develop the storylines and themes the adventure introduces into a larger game!
- A selection of free companion Sonoria – audio ambiences and sound effects you can use to bring the adventure to life sonically!
Enchiridion: Vaz’kin’rai features:
- Six magic items from the vaults of The Silver Staff. Read from The Coiling Texts of Shattar-sin, don the Shroud of the Spent Star, and wield the Binary Staff, or even Ilio, the Shackled Sun!
- Rules for playing a vor’tai character. Cast aside mortal sight, and see the world through the psychic ripples of others!
- Rules for playing a salari character. Venture beyond Splisher Lake, and see what excitement the wider cave of the world has to offer!
- Lineage feats for both vor’tai and salari characters. Hone your mind even further, or tug upon the heartstrings of others!
- The Way of the Silver Staff, a monastic tradition for playing as a psychic monk from space!
- A background for characters hailing from the ranks of the Silver Staff. What drove you from the Argent Halls? What secrets did you unearth as a native of the Starscape?
Both Vaz’kin’rai and its Enchiridion come rooted in our original campaign setting, but both can easily be adapted to fit into other campaign settings with minimal effort.
Uncover the secrets of Vaz’kin’rai, and of the Starscape itself…